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Software Engineering Issues For Ubiquitous Computing
posted by Editor on Wednesday August 21, @02:12PM
Development Resources This paper describes some key software engineering issues around designing systems based on Ubiquitous Computing, which suggests that technology should recede into the background of our lives rather than dominate it. The three key principles are transparent interfaces, awareness and automated capture. Transparent interaction techniques includes handwriting and gesture recognition, freeform pen interaction, speech, computational perception, tangible user interfaces (using physical objects to manipulate electronic information) and manipulation interfaces (embedding sensors on computational devices to allow for additional modes of interaction). Context-awareness allow for rapid personalization of computing services. Automated capture records everyday experiences and makes that record available for later use.

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    I'm not a robot like you. I don't like having disks crammed into me... unless they're Oreos, and then only in the mouth. -- Fry

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