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Earliest Known FPS Multiplayer Network Game
posted by Editor on Monday October 01, @02:46PM
Game Interfaces This site claims to identify the first First-Person Shooter (FPS) 3D multiplayer networked game ever developed, and offers a $500 reward to anyone who can come up with an earlier example. Spasim was introduced in 1974 for the PLATO network at the University of Illinois in Champaign Urbana, which had hundreds of real-time graphics terminals across the US and some in foreign countries. Spasim was a 32-player 3D networked game involving 4 planetary systems with up to 8 players per planetary system, flying around a space in which the players appeared to each other as wire-frame space ships and updated their positions about every second.

Nested Window Manager | Car Interfaces Becoming Critical Functions  >

 

 
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